<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Benjamin Outram</title><link>https://www.benjaminoutram.com/</link><description>I make VR games and experiences where play, music and physics meet.</description><item><title>The Path of Least Action Toward Transcendence</title><link>https://www.benjaminoutram.com/fiction/xpsvxf09ilmakl866ntak2pl4dv5es/</link><guid>https://www.benjaminoutram.com/fiction/xpsvxf09ilmakl866ntak2pl4dv5es/</guid><pubDate>Wed, 05 Mar 2025 00:00:00 +0000</pubDate><description>Have you ever wondered why you exist now, at this pivotal moment in human history? Consider this: what if your consciousness, like a photon traveling from source to detector, is following the most…</description></item><item><title>Bring Psychedelic Sculptures and Fractals Into Your Living Room with Squingle Mixed Reality Update</title><link>https://www.benjaminoutram.com/writing/bring-psychedelic-sculptures-and-fractals-into-your-living-room-with-squingle-mixed-reality-update/</link><guid>https://www.benjaminoutram.com/writing/bring-psychedelic-sculptures-and-fractals-into-your-living-room-with-squingle-mixed-reality-update/</guid><pubDate>Fri, 27 Oct 2023 00:00:00 +0000</pubDate><description>I’ve been working hard on this update, which really brings the WOW factor back to VR technology. For the Mixed Reality Update, I made use of generative AI to create mesmerising patterns that…</description></item><item><title>I chatted to GPT 4 about consciousness. The conversation will blow your mind.</title><link>https://www.benjaminoutram.com/writing/chatgpt-4-on-the-limits-of-consciousness-simulation-theory-ai-meditation-morality-and-intelligence/</link><guid>https://www.benjaminoutram.com/writing/chatgpt-4-on-the-limits-of-consciousness-simulation-theory-ai-meditation-morality-and-intelligence/</guid><pubDate>Thu, 16 Mar 2023 00:00:00 +0000</pubDate><description>If life is a simulation, what is the likely nature of the world in which the simulation is being made? And what is the purpose, if any, of the simulation? Do the simulators know about the presence…</description></item><item><title>INTRASCEND VR NOW ON QUEST &amp; PICO</title><link>https://www.benjaminoutram.com/writing/intrascend-vr-now-on-quest-amp-pico/</link><guid>https://www.benjaminoutram.com/writing/intrascend-vr-now-on-quest-amp-pico/</guid><pubDate>Fri, 11 Nov 2022 00:00:00 +0000</pubDate><description>INTRASCEND is a psychedelic VR game with similarities to Super Hexagon.</description></item><item><title>Squingle&#x27;s new Trailer and Passthrough Mixed Reality Update!</title><link>https://www.benjaminoutram.com/writing/squingles-new-trailer-and-passthrough-mixed-reality-update/</link><guid>https://www.benjaminoutram.com/writing/squingles-new-trailer-and-passthrough-mixed-reality-update/</guid><pubDate>Tue, 27 Sep 2022 00:00:00 +0000</pubDate><description>Squingle was at EGX London last week, where we released a brand new trailer by the amazing ANABURN, who make brilliant mixed reality trailers for VR games. Squingle also has a new Passthrough Update…</description></item><item><title>Squingle Launches Today!</title><link>https://www.benjaminoutram.com/writing/squingle-launches-today/</link><guid>https://www.benjaminoutram.com/writing/squingle-launches-today/</guid><pubDate>Thu, 15 Jul 2021 00:00:00 +0000</pubDate><description>“One of the most fascinating and original things ever seen in the world of video games - in virtual reality.”</description></item><item><title>How to track metrics on your game&#x27;s levels using Unity Analytics</title><link>https://www.benjaminoutram.com/writing/using-unity-analytics-to-track-metrics-on-your-games-levels/</link><guid>https://www.benjaminoutram.com/writing/using-unity-analytics-to-track-metrics-on-your-games-levels/</guid><pubDate>Sun, 27 Dec 2020 00:00:00 +0000</pubDate><description>It has never been easier to get insightful data from your players and beta testers for your game. It’s so easy, you’d be foolish not to implement it - it will take you less than a day!</description></item><item><title>Introducing Squingle Studios</title><link>https://www.benjaminoutram.com/writing/introducing-squingle-studios/</link><guid>https://www.benjaminoutram.com/writing/introducing-squingle-studios/</guid><pubDate>Wed, 30 Sep 2020 00:00:00 +0000</pubDate><description>Exciting times! See glimpses of my latest VR project and follow us on Twitter and Instagram (@SquingleStudios).</description></item><item><title>Introducing Trippy Hall of Faces FREE on Oculus Rift and Quest via SideQuest</title><link>https://www.benjaminoutram.com/writing/introducing-trippy-hall-of-faces-free-on-oculus-quest-via-sidequest/</link><guid>https://www.benjaminoutram.com/writing/introducing-trippy-hall-of-faces-free-on-oculus-quest-via-sidequest/</guid><pubDate>Mon, 20 Jul 2020 00:00:00 +0000</pubDate><description>Inspired by Alex Grey&#x27;s visionary art work, Hall of Faces is a trippy virtual space with gently changing iridescent colours in a repeating world of faces. You can change the colours until you find…</description></item><item><title>Ben Outram on the Shifty Perspective podcast</title><link>https://www.benjaminoutram.com/writing/ben-outram-on-the-shifty-perspective-podcast/</link><guid>https://www.benjaminoutram.com/writing/ben-outram-on-the-shifty-perspective-podcast/</guid><pubDate>Sun, 03 May 2020 00:00:00 +0000</pubDate><description>Hosted by Ash: I talk about the future of AI, VR, and technology.</description></item><item><title>Juggling motion tracking data free download!</title><link>https://www.benjaminoutram.com/writing/juggling-motion-tracking-data-free-download/</link><guid>https://www.benjaminoutram.com/writing/juggling-motion-tracking-data-free-download/</guid><pubDate>Mon, 16 Mar 2020 00:00:00 +0000</pubDate><description>Data was used to create this virtual reality game.</description></item><item><title>Trippy Fingers available on Oculus Quest and Hololens 2!</title><link>https://www.benjaminoutram.com/writing/trippyfingers-available-on-oculus-quest-and-hololens-2/</link><guid>https://www.benjaminoutram.com/writing/trippyfingers-available-on-oculus-quest-and-hololens-2/</guid><pubDate>Thu, 27 Feb 2020 00:00:00 +0000</pubDate><description>You can now try TrippyFingers on Oculus Quest and Hololens 2: two devices that support hand tracking. I developed these to try out the new finger tracking features and SDKs on Quest and Hololens 2. …</description></item><item><title>Remembrain - Game Jam 2020</title><link>https://www.benjaminoutram.com/writing/remembrain-game-jam-2020/</link><guid>https://www.benjaminoutram.com/writing/remembrain-game-jam-2020/</guid><pubDate>Thu, 06 Feb 2020 00:00:00 +0000</pubDate><description>I joined Game Jam to make this VR game inside a brain! You have to repair forgotten memories by rearranging sentences, to make the brain healthy once again. You can find out more information and…</description></item><item><title>Crystal Vibes feat. Ott. released on Steam!</title><link>https://www.benjaminoutram.com/writing/crystal-vibes-feat-ott-released-on-steam-for-free/</link><guid>https://www.benjaminoutram.com/writing/crystal-vibes-feat-ott-released-on-steam-for-free/</guid><pubDate>Tue, 28 Jan 2020 00:00:00 +0000</pubDate><description>Crystal Vibes, my psychedelic VR experience featuring music by the amazing Ott is now available to download free for Oculus and Vive over on the Steam page!</description></item><item><title>Hololens 2 development with Unity: Hand tracking and accessing finger/joint positions.</title><link>https://www.benjaminoutram.com/writing/hololens-2-development-with-unity-hand-tracking-and-accessing-finger-positions/</link><guid>https://www.benjaminoutram.com/writing/hololens-2-development-with-unity-hand-tracking-and-accessing-finger-positions/</guid><pubDate>Tue, 28 Jan 2020 00:00:00 +0000</pubDate><description>So you are developing an application for Hololens 2, and you can’t figure out how to get access to the finger joint positions? This is how (also available at my GitHub here)</description></item><item><title>Oculus Quest hand tracking music visualiser demo</title><link>https://www.benjaminoutram.com/writing/oculus-quest-hand-tracking-music-visualiser-demo/</link><guid>https://www.benjaminoutram.com/writing/oculus-quest-hand-tracking-music-visualiser-demo/</guid><pubDate>Sat, 11 Jan 2020 00:00:00 +0000</pubDate><description>← Hololens 2 development with Unity: Hand tracking and accessing finger/joint positions.Contour and false-colour height map shader for Unity →</description></item><item><title>Contour and false-colour height map shader for Unity</title><link>https://www.benjaminoutram.com/writing/contour-and-false-colour-height-map-shader-for-unity/</link><guid>https://www.benjaminoutram.com/writing/contour-and-false-colour-height-map-shader-for-unity/</guid><pubDate>Fri, 15 Nov 2019 00:00:00 +0000</pubDate><description>A shader for Unity allowing you to map real-world y-position to HSV colour with black contour lines. Also on GitHub here.</description></item><item><title>Planet Juggle now available to download for Oculus Rift and Quest!</title><link>https://www.benjaminoutram.com/writing/planet-juggle-now-available-to-download-for-oculus-rift-and-quest/</link><guid>https://www.benjaminoutram.com/writing/planet-juggle-now-available-to-download-for-oculus-rift-and-quest/</guid><pubDate>Fri, 23 Aug 2019 00:00:00 +0000</pubDate><description>Planet Juggle is a virtual reality juggling simulator, allowing you to juggle on the Moon, Mars, Earth and Neptune, to find a gravity that is right for your skill level. Juggle in ‘free mode’ or…</description></item><item><title>Simple single colour shader in unity with transparency</title><link>https://www.benjaminoutram.com/writing/simple-single-colour-shader-in-unity-with-transparency/</link><guid>https://www.benjaminoutram.com/writing/simple-single-colour-shader-in-unity-with-transparency/</guid><pubDate>Tue, 20 Aug 2019 00:00:00 +0000</pubDate><description>It’s kind of annoying that Unity doesn’t come with an unlit color shader that you can change the alpha value. So here one is. Instructions:</description></item><item><title>Flow Zone wins 3rd Place at Siggraph Asia</title><link>https://www.benjaminoutram.com/writing/flow-zone-wins-3rd-place-at-siggraph-asia/</link><guid>https://www.benjaminoutram.com/writing/flow-zone-wins-3rd-place-at-siggraph-asia/</guid><pubDate>Wed, 23 Jan 2019 00:00:00 +0000</pubDate><description>Flow Zone, a VR work by Tanner Person and myself, won 3rd place in the ‘best AR/VR’ category at Siggraph Asia 2018. You can read our paper on the work here. Someone wrote an article here.</description></item></channel></rss>